The leader and empire is further shaped by the choice from skill sets based on traditional RPG classes along with further specializations and skills to select. There are six available races in the initial release: humans, draconians, high elves, dwarves, orcs, and goblins, all that will determine the race of their empire with each having unique perks and abilities. However new to III is the greater addition of role-playing game features, where players must first choose and customize their leader, all options dependant on the player's chosen style of play. Gameplay is 4X-based (explore, expand, exploit and exterminate) where players explore the world map, slowly building an empire through colonization, warfare and diplomacy with rival powers. After construction is complete, a countdown timer starts for 15 minutes.Age of Wonders III, like the previous games in the series is a turn-based strategy game set within a high fantasy universe where the player assumes the role of a political-military leader. The Mongol civilization needs 4,000 food, wood, and gold. In Age of Empires IV, players can build a Wonder in the Imperial Age for 3,000 food, wood, gold, and Stone, a total of 12,000 resources. Multiple players on a team can construct a Wonder, but only one of the Wonder timers needs to reach 0 to achieve victory.Ĭurrently, there are no options to change the duration of the countdown timer to achieve a Wonder Victory. If the enemy team destroys the Wonder before the timer expires, then the match continues. If the team successfully protects the Wonder when the timer expires, the game ends in Wonder Victory. When the construction of a Wonder begins, all rival civilizations are warned, the Wonder will be visible to all players, and a marker is placed on the minimap. Build and defend a Wonder for a set amount of time to secure a Wonder Victory. Wonder Victory is a win condition in the Age of Empires series. This article needs an image for it to be complete.
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